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Benjamin Ayotte
Chaosweaver


Location:
Montreal, Canada

Language(s):
English, French

Member Since:
September 2008

Last Updated:
4 February 2009

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Nothing is Sacred
3ds max, mental ray, Photoshop, ZBrush
December 2008


   
This image was my final project in the "Design and Digital Art for Video Games" program at the Centre NAD in Montreal. This was largely inspired by venetian architecture.

This scene was modelled entirely in 3Ds Max, rendered with Mental Ray and composited in Photoshop. All textures were made in Photoshop with normal and bump mapping in Zbrush.

 
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